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» List of weapons approved (after test)
questions for the weaponscripts EmptyWed Feb 22, 2012 12:43 pm by 7Sins Admin

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» MetaLife Feature List, version 1.21
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» NEU MetaLIfe 2 Bedienungsanleitung (deutsch)
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» NOUVEAU MetaLife2 manuel d'instruction (français)
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» NEW MetaLIfe 2 Manual (English)
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» NUOVO MetaLIfe 2 - manuale di istruzioni (italiano)
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» NUOVO - manuale di istruzioni (italiano)
questions for the weaponscripts EmptyFri Feb 17, 2012 10:43 am by 7Sins Admin


questions for the weaponscripts

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questions for the weaponscripts Empty questions for the weaponscripts

Post  Archon Short Wed Sep 30, 2009 6:40 pm

after reading
How to develop weapons for MetaLife 1.10 PART ONE &
How to develop weapons for MetaLife 1.10 PART TWO
i got a quesion for my scripts:

1. Registering armor, helmets , shields
I got to register it to the meter of the wearer, so I got to send it like:
llWhisper(
(integer)("0x"+llGetSubString((string)llGetOwner(),0,7)), #####Owner Channel#####
"armor|AMOUNT"+","+llKey2Name(llGetOwner())+","+llKey2Name(llGetOwner()));
or do I have to use the channel 20?

Greetz Archon
Same name in SL
Archon Short
Archon Short

Posts : 10
Join date : 2009-09-30
Age : 46
Location : germany

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questions for the weaponscripts Empty Re: questions for the weaponscripts

Post  Tala Thu Oct 08, 2009 11:27 pm

Archon Short wrote:1. Registering armor, helmets , shields
I got to register it to the meter of the wearer, so I got to send it like:
llWhisper(
(integer)("0x"+llGetSubString((string)llGetOwner(),0,7)), #####Owner Channel#####
"armor|AMOUNT"+","+llKey2Name(llGetOwner())+","+llKey2Name(llGetOwner()));
or do I have to use the channel 20?

Hi Archon,

both ways should be fine, channel 20 as well as the dynamic channel.

Best,
Tala

Tala
Admin

Posts : 56
Join date : 2008-06-27

http://metalife.powerrpg.net

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